Wildclaw: Colossus Hunt

Track colossal beasts across a living wilderness, vault their deadliest attacks, grapple aboard, and carve at glowing vital points with a massive blade.

Player

Starting player. The embedded player is mounting; this does not confirm that the game is ready.

Reload may restart progress inside this game.

Game briefing

Track colossal beasts across a living wilderness, vault their deadliest attacks, grapple aboard, and carve at glowing vital points with a massive blade.

Documented features

  • Greatsword melee combat with charged and heavy attacks
  • Flow Evade perfect-dodge move with an aerial plunge follow-up
  • Grapple, climb, mount, and ride colossal monsters
  • Monster wounds, fleeing, resting, and enraged signature attacks
  • Monster library and slow-motion kill cam
THE PLAYER’S FIELD GUIDE

How to play

Defeat three colossal monsters with a greatsword by reading attack tells, opening wounds, and exploiting grapple, climb, and ride opportunities. Finish hunts and the kill-cam sequence.

Your first few minutes

  1. Begin a hunt and study attack telegraphs before committing to a swing.
  2. Use charged or heavy greatsword attacks during recovery; target visible wounds, then reposition.
  3. Time Flow Evade against attacks. A perfect dodge can create the aerial plunge opportunity; grapple to reach climbable sections.
  4. Follow when the monster flees. It may rest and expose an opening; mount or ride when prompted, then finish the hunt.

Controls

Left click (during the aerial Spike Vault follow-up)
Perform the increased-damage plunge attack.

Only the left-click aerial plunge mapping is explicit. Use on-screen prompts/help for other inputs; do not assume keyboard or gamepad bindings.

A little head start

  • Treat Flow Evade as deliberate timing: perfect dodges create strong counterattack windows.
  • Reposition after major hits and watch enraged signatures; return when the monster finishes fleeing or resting.
  • Use the library to learn each creature’s vulnerable moments before risky climbs.

Before you start

  • A modern web browser capable of running a Three.js game.
  • The catalog marks this browser preview unavailable and unpublished; these instructions describe the project, and play is not connected.

About this edition: Latest source-described edition only; the catalog marks this preview unpublished and unavailable, so proposed future work is excluded.