3D Space Worms
Devour a living cosmos in a fast, competitive 3D worm arena. Grow on stardust, swallow celestial bodies for permanent powers, boost through hazards, and outmaneuver rival worms in free-for-all or 6v6 team battles.
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Game briefing
Devour a living cosmos in a fast, competitive 3D worm arena. Grow on stardust, swallow celestial bodies for permanent powers, boost through hazards, and outmaneuver rival worms in free-for-all or 6v6 team battles.
Documented features
- Grow by eating energy and five types of celestial bodies
- Boost by spending length and leave a trail for others
- Free-for-all and 6v6 team battles against AI worms
- Collect shields, magnets, and free-boost power-ups
- Spend stardust on skins and track local records
How to play
Grow your cosmic worm and set a high peak-length score each life.
Your first few minutes
- Start in free-for-all. Keep moving, collect shared energy, and choose open routes.
- Avoid asteroids, active gates, gravity wells, the boundary, your body, and larger rivals. Orange gate warnings precede activation.
- Boost for an escape or clear food line; it spends length and drops a trail others can eat.
- Gold-marked celestials grant lasting powers. If you are 15% longer and three segments longer, your head can bite a smaller worm; its severed section becomes food.
- In Team mode, use the four-minute match and minimap. Afterward, check Records and spend stardust on skins.
Controls
- Drag on the left side of a touch screen
- Steer the continuously moving worm
- Hold the right side of a touch screen
- Boost while spending length
Mouse, keyboard, and gamepad support is confirmed, but exact mappings are not in the source record. Consult on-screen help.
A little head start
- A shield blocks one hazard hit, a magnet improves collection, and free boost removes its cost; watch their timers.
- Avoid similarly sized worms head-on. Gold marks edible targets; red cues and larger rivals need an exit route.
- Boost trails can feed pursuers, so plan the escape turn.
Before you start
- A modern WebGL-capable browser
- Mouse, keyboard, gamepad, or two-thumb touch input
About this edition: This follows the catalog entry and latest completed Space Worm 3D delivery, including hazard cues, gold edible cues, and biting. The public destination is Not verified, so play may be unavailable; proposed follow-ups are excluded.


