Hero Academy Architect
Build and power a bustling superhero school, train elemental specialists, and turn smart campus planning into spectacular house victories.
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Game briefing
Build and power a bustling superhero school, train elemental specialists, and turn smart campus planning into spectacular house victories.
Documented features
- Build and manage a superhero high-school campus
- Power and water utility grids with wiring, pipes, and brownout states
- Gymnasium, Pool, fitness, and live Swim Meet House Challenges
- Element-specific Training Halls with power-matched training
- Showers, Laundry Rooms, hygiene, and campus linen stock
How to play
Grow a functioning superhero high school: place rooms, keep utilities online, develop students, and turn House progress into challenges and reputation.
Your first few minutes
- Inspect the supplied campus, then place classrooms and a basic Training Hall without blocking doors.
- Use the build tabs to add a Gymnasium, Pool, Showers, Laundry, and element Halls as rank allows.
- Connect rooms to power and water. Watch supply totals and fix Unwired or Brownout rooms before relying on them.
- Let students attend classes and train; matching-power students train twice as fast in their element Hall.
- Qualify two Houses, keep the Pool working, and use the Swim Meet challenge to compete for House Points.
Controls
- K
- Select the Cable tool for power connections.
- J
- Select the Pipe tool for water connections.
- V
- Select Cut to remove connections.
- G
- Toggle the Campus Grid view.
These grid hotkeys are source-confirmed. Use the on-screen palette and room panels for placement and other actions.
A little head start
- Expand supply before several new facilities: a room can exist yet go offline in a Brownout.
- Pair Showers with Laundry: showers consume clean linen and washers replenish it.
- Advanced Halls require Rank 2 and a basic Training Hall; only matching-power students can use them.
Before you start
- Browser-based Godot project.
- No connected public playable destination is listed; these instructions describe the project and play is not connected.
About this edition: This reflects v6: utilities, Gymnasium, Pool, Swim Meets, element Halls, Showers, and Laundry. The catalog records it as not connected. Storms, burst pipes, and a Swim Meet season remain proposals, not confirmed features.


